0x0203809D: Slot A Area ID 0x0203809E: Slot A Room ID 0x0203809F: Slot A Door ID 0x0203B6FD: Slot A Area ID Back-Up 0x0203B6FE: Slot A Room ID Back-Up 0x0203B6FF: Slot A Door ID Back-Up 0x020392BD: Slot B Area ID 0x020392BE: Slot B Room ID 0x020392BF: Slot B Door ID 0x0203C91D: Slot B Area ID Back-Up 0x0203C91E: Slot B Room ID Back-Up 0x0203C91F: Slot B Door ID Back-Up 0x0203A4DE: Slot C Area ID 0x0203A4DE: Slot C Room ID 0x0203A4DF: Slot C Door ID 0x0203DB3D: Slot C Area ID Back-Up 0x0203DB3E: Slot C Room ID Back-Up 0x0203DB3F: Slot C Door ID Back-Up 0x03000002: 16-bit frame counter 0x03000004: Stereo flag 0x03000014: Gallery 0x03000016: Metroid Fusion gallery 0x03000018: Sound test/NEStroid 0x03000020: Translation flag 0x03000024: Completed game map flag 0x0300002C: Difficulty flag 0x0300002D: Mothership doors flag 0x0300002E: Time attack flag 0x03000054: Current area 0x03000055: Current room 0x03000056: Current/last travelled door 0x03000057: Current/last travelled door properties 0x03000058: Bit6 of above, displays new area pop-up 0x03000059: Map X coordinate 0x03000060: Map Y coordinate 0x03000063: Current Brinstar percentage 0x03000064: Current Kraid percentage 0x03000065: Current Norfair percentage 0x03000066: Current Ridley percentage 0x03000067: Current Tourian percentage 0x03000068: Current Crateria percentage 0x03000069: Current Chozodia percentage 0x030000BC: Tileset 0x030000E4: Bg0 X position 0x030000E6: Bg0 Y position 0x030000E8: Bg1 X position 0x030000EA: Bg1 Y position 0x030000EC: Bg2 X position 0x030000EE: Bg2 Y position 0x030000F0: Bg3 X position 0x030000F2: Bg3 Y position 0x03000150: In-game timer + 0x00: Hours (stops at 99) + 0x01: Minutes (loops at 60) + 0x02: Seconds (loops at 60) + 0x03: Frames (loops at 63) + 0x04: Stop flag, set once max in-game time has been reached 0x030001A8: Alarm timer 0x030001AC-06EB: Enemy data, see "Enemy data.txt" 0x03000738-076F: Slot for current enemy being processed 0x0300095E: Escape timer + 0x00: 6th digit + 0x01: 5th digit + 0x02: 4th digit + 0x03: 3rd digit + 0x04: 2nd digit + 0x05: 1st digit 0x03000A34/A50/A6C/A88/AA4/AC0/ADC/AF8/B14/B30/B4C/B68/B84/BA0/BBC/BD8: Vertical Projectile Positioning 0x03000A36/A52/A6E/A8A/AA6/AC2/ADE/AFA/B16/B32/B4E/B6A/B86/BA2/BBE/BDA: Horizontal Projectile Positioning 0x03000A3B/A57/A74/A8F/AAB/AC7/AE4/AFF/B1B/B37/B54/B6F/B8B/BA7/BC4/BDF: Projectile Type 0x03000A3F/A5B/A78/A93/AAF/ACB/AE8/B03/B1F/B3B/B58/B73/B8F/B3B/B58/BE3: Bomb Timer 0x03000BF0: Menu status 0x03000C10: Text cooldown 0x03000E7C-127B: OAM data 0x0300137C: Button input 0x0300137E: New input 0x03001380: Changed input 0x030013D4: Current pose 0x030013D6: Arm cannon direction 00 None 01 Forward 02 Diagonally upwards 03 Diagonally downwards 04 Upwards 05 Downwards 0x030013D7: Turn flag 0x030013D8: Bouncing flag / wall-jumping flag / shinespark angle 00 Not bouncing/wall-jumping / sparking upwards 01 Bouncing/wall-jumping / sparking sidewards 02 Sparking diagonally 14 Jumping when bouncing 15 Jumping when bouncing 16 Jumping when bouncing 0x030013D9: Speed boosting flag 0x030013DA: Invincibility timer 0x030013DB: Wall-Jump timer 0x030013DC: Shinespark timer 0x030013DD: Unmorph glow timer 0x030013DE: Speed boost counter/knock-back counter 0x030013E2: Direction 10 Rightwards 20 Leftwards 0x030013E6: X position 0x030013E8: Y position 0x030013EA: X velocity 0x030013EC: Y velocity 0x030013EE: Current slope type 00 Flat 11 Steep right 12 Gentle right 21 Steep left 22 Gentle left 0x030013F0: Animation counter 0x030013F1: Animation status 0x030013F4: Animation type 0x03001414: L aiming status 0x03001415: Shot type 0x03001416: Missile flag 0x03001417: Missile selector flag 0x03001418: Cooldown timer 0x03001419: Charge beam counter 0x0300141A: Arm cannon knockback timer 0x0300141C: Echo flag 0x0300141D: Echo remove dimer 0x0300141E: Echo distance 0x03001530: Health capacity 0x03001532: Missile capacity 0x03001534: Super missile capacity 0x03001535: Power bomb capacity 0x03001536: Current health 0x03001538: Current missiles 0x0300153A: Current super missiles 0x0300153B: Current power bombs 0x0300153C: Beam + Bomb status 0x0300153D: Beam + Bomb activation status 0x0300153E: Suit + Misc. status 0x0300153F: Suit + Misc. activation status 0x03001540: Scanned map status 0x03001541: Low health flag 0x03001542: Extra suit status 0x03001694: Time Attack best time password 0x030016A8: Time Attack best time 0x030016AC: Time Attack best time 100% password 0x030016C0: Time Attack best time 100% 0x0300170C: Time Attack ID 0x0300175D: Final percentage 0x030053E0: Suit colours 0x0300545C/5464/546C/5474/547C/5484/548C/5494/549C/54A4/54AC/54B4/54BC/54C4: Door animation status 0x0300545D/5465/546D/5475/547D/5485/548D/5495/549D/54A5/54AD/54B5/54BD/54C5: Door animation type 0x0300545E/5466/546E/5476/547E/5486/548E/5496/549E/54A6/54AE/54B6/54BE/54C6: Door hit counter 0x0300545F/5467/546F/5477/547F/5487/548F/5497/549F/54A7/54AF/54B7/54BF/54C7: Door type 0x03005460/5468/5470/5478/5480/5488/5490/5498/54A0/54A8/54B0/54B8/54C0/54C8: Door animation counter 0x03005461/5469/5471/5479/5481/5489/5491/5499/54A1/54A9/54B1/54B9/54C1/54C9: Door X position 0x03005462/546A/5472/547A/5482/548A/5492/549A/54A2/54AA/54B2/54BA/54C2/54CA: Door Y position 0x03005463/546B/5473/547B/5483/548B/5493/549B/54A3/54AB/54B3/54BB/54C3/54CB: Door ID